The damage cured increases to 4d8 points of damage + 2 points per caster level (maximum +20). This site may earn affiliate commissions from the links on this page. It is interesting to note that the Bard can cast the Cure X Wounds spells, and is the only Arcane caster who can do so by Spell List (bard 1, cleric 1, druid 1, paladin 1, ranger 2). Additionally, he or she can utilize the last charge of the crafted wand to craft a new wand. (If the spell being cast, however, has a longer casting time than 1 action, it takes that long to cast the spell from a wand.) Legal Information/Open Game License, Fan Labs Pal, Rgr* 0. Spell level: bard 4cleric 4druid 5 Innate level: 4 School: conjuration Components: verbal, somatic Range: touch Area of effect: single Duration: instant Save: will for 1/2 Spell resistance: yes Description: The target creature is healed of 4d8 points of damage, + 1 point per caster level to a maximum of +20. Cure moderate wounds: 4,500 gp: 50-51: ... 34-35: Searing light (6th) ... A wand is a thin baton that contains a single spell of 4th level or lower. Items and scrolls cannot be used to craft a wand. Level: Brd 2, Clr 2, Drd 3, Healing 2, Pal 3, Rgr 3: This spell functions like cure light wounds, except that it cures 2d8 points of damage +1 point per caster level (maximum +10). A creature you touch regains a number of Hit Points equal to 1d8 + your Spellcasting Ability modifier. On a 1, the wand turns to steam and is destroyed. Cure light wounds calls for healing 1d8 + caster level. Recent Changes | FateCoreSRD Sor. People can choose to have LED light therapy at … Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. New Pages | Recent Changes | Privacy Policy, Pathfinder Roleplaying Game Mythic Adventures, Latest Pathfinder products in the Open Gaming Store. Potion Base Prices (By Brewer s Class) Spell Level. Once depleted they have no more use. Character Sheets Creating a potion costs gold pieces based on the relative power of the spell. Wound Home Skills Kit: Pressure Ulcers | Your Pressure Ulcer 9 •ou may need to pack your wound ( Y see Wound Packing on page 29). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. Type of feat Item creation Prerequisite Spellcaster Level 3+ Required for None Specifics You can create a potion of any beneficial, single-target spell of 3rd level or less that you know. | d20HeroSRD Positive energy heals an ally for 2d6+4 plus 1 per caster level (Maximum caster level 10.) name it items. Cure moderate wounds: 4,500 gp: 94-96. FAQ. Sure it can't heal you to full, but it can heal a lot more then Cure Light and Cure Moderate in most cases. Wands are expendable items that allow users to cast the spells held within it. School conjuration (healing); Level alchemist 2, bard 2, cleric/oracle 2, druid 3, inquisitor 2, paladin 3, ranger 3, shaman 2, witch 2; Domain healing 2. 25 gp. | Fudge SRD give lvl 0 spells a 1. create a new spell under lvl 0. call it wand of cure light wounds. 61-63. | 5th Edition SRD You may also expend all charges (the total number of charges the wand can hold) for it to immediately cast the mass cure wounds spell. They do, however, have a few barrels of potions of Cure and Restoration Potions - roughly 5000 doses of CLW CL 5, 500 CMW CL 10, and 500 LR - and they've gone through about 200 over the sessions, between fights or during LOGISTICS time. | d20 Anime SRD School conjuration (healing); Level bard 6, cleric/oracle 6, druid 7, inquisitor 6, shaman 6, witch 7. Cure Moderate Wounds Conjuration . Doing so involves several steps and conditions. Each wand has 50 charges when created, and each charge expended allows the user to use the wand’s spell one time. Cure Minor can heal 16 + whatever (no max). 1 Wands 1.1 Physical Description 1.2 Activation 1.3 Special Qualities 1.4 Wand Descriptions 1.4.1 Table: Wands A wand is a thin baton that contains a single spell of 4th level or lower. Wands are a type of multiple-use spell-casting item. | Swords and Wizardry SRD Magical Potions, Rings, and Wands Potions. The Party that I'm DMing for currently doesn't have a wand of Cure Light Wounds. Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help! The wand regains 1d6 + 1 charges daily at dawn. Go to the action tab. Wand of Cure Moderate Wounds; Floor XIII [edit | edit source] Floor XIII. Heal, for example, says. A thin rod of smooth mahogany containing charges of the Cure Minor Wounds spell. This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1 point per caster level (maximum +10). Cures available: Cure Light Wounds - 50 Cure Moderate Wounds - 70 Cure Serious Wounds - 110 Cure Critical Wounds - 170 Raise Dead - 500 Heal - 500 ----- Keldor ----- Location: Sell Markup: 100% Identify: 80 You can buy, identify, cure, and rest at this store. Clr, Drd, Wiz. If Cure Light Wounds was supposed to heal an exact amount, it would say to heal the exact amount. hit points, or deals the same amount of damage to an Undead creature. Pathfinder Roleplaying Game Mythic Adventures © 2013, Paizo Publishing, LLC; Authors: Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. Wesley Schneider, Amber Scott, Tork Shaw, Russ Taylor, and Ray Vallese. | Dungeon World SRD Wand of Cure Moderate Wounds{SM-D7} When laying your hand upon a living creature, you channel positive energy that cures 2d8+3points of damage. An undead creature can apply spell resistance, and can attempt a Will save to take half damage. Cure Critical Wounds, Mass. If you use the wand in this manner, it cannot be used again for 48 hours. Wands … cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level. Downloads | Design Finder 2018 This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1 point per caster level (maximum +30). Cure Moderate Wounds, Mass. 25 gp. If all charges are spent, roll a d20. School conjuration (healing); Level bard 6, cleric/oracle 6, druid 7, inquisitor 6, shaman 6, witch 7. This spell has no Effect on Undead or Constructs. Check out our other SRD sites! Wands. Moderate evocation; CL 10th; Craft Staff, cone of cold, ice storm, wall of ice; Price 56,250 gp. Create a new spellcaster section. | GumshoeSRD LED light therapy is a popular noninvasive skin treatment for acne, sun damage, wounds, and other skin problems. Although we assume that these spells are Divine, there's nothing that I have found (so far) which says that healing-type spells are Divine-only. https://ddowiki.com/index.php?title=Cure_Moderate_Wounds&oldid=366426, This page was last modified 00:23, August 21, 2017 (Update 36.1.1) by DDO wiki user. Scrolls: To activate a scroll, a spellcaster must read the spell written on it. | d20PFSRD Shop the Open Gaming Store! Traveller SRD Each wand has 50 charges when created, and each charge expended allows the user to use the wand’s spell one time. With a half HP rule, suddenly Cure Minor is better then all the other spells. A wand that runs out of charges is just a stick. | 13th Age SRD A wand is a thin baton that contains a single spell of 4th level or lower. Cure Wounds Edit Page Content. 22-23. | OGN Articles Infinite Cure Minor is broken, even half HP is broken. However, in NWN2, this is not the case. 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